들어가며
기타 링크
- https://uninomicon.com/
- Documented here are the dark, scientific secrets of the Unity Engine.
package-unity
- 소스
- 번들
- 테스팅
- 에디터
- 라이브러리
- 생산성
- 모바일
- 셰이더
- 기타
- 기타2
- https://blog.unity.com/kr/engine-platform/try-the-new-lookdev-studio-prototype-today com.unity.probuilder com.unity.polybrush
- https://github.com/Unity-Technologies/UnityDataTools
- https://github.com/Unity-Technologies/FlatSharp
xxx
- com.unity.assetbundlebrowser Updated on May 26, 2020
- com.unity.editorcoroutines Updated on May 26, 2020
- com.unity.searcher Updated on Mar 18, 2022
쓰레기
Ref
- https://github.com/orgs/needle-mirror/repositories
- https://github.com/orgs/Unity-Technologies/repositories
package-opensource
에셋-유료
유료 에셋 모음집
- 직접 구현하는게 낫다.
- 패치
- 로컬라이즈
유틸 - 필수
유틸 - 필요시
Amplify Shader Editor | |
SimpleSQL | |
Best HTTP | |
A* Pathfinding Project Pro | |
Rewired | |
Easy Save - The Complete Save & Load Tool for Unity | |
Paint in 3D | |
Paint in 2D |
Mesh Animator - Animate massive crowds
- webview
- webview 플러그인들은 여러가지 있는데 vuplex가 비싸지만 깔끔
- https://store.vuplex.com/cart/
- 3D WebView for Windows and macOS $149.99
- 3D WebView for Android $189.99
- 3D WebView for iOS $189.99
- You save: $79.50 => $450.47
유틸 - 애매함
UI
UI 관련 - UGUI | |
---|---|
Optimized ScrollView Adapter | |
EnhancedScroller | |
UI Particle Image | |
Text Animator for Unity |
UI 관련 - NGUI | |
---|---|
NGUI: Next-Gen UI |
환경 3D
EasyRoads3D Pro | |
Massive Clouds - Screen Space Volumetric Clouds | |
Weather Maker - Volumetric Clouds and Weather System for Unity | |
Selection Utility | |
Prefab Painter 2 | |
Volumetric Light Beam |
에셋-무료
유틸 - 필요시
UniTask | |
DOTween (HOTween v2) | |
Free MatCap Shaders | |
UI Tween | |
Material Analyzer | |
Gradient Texture Generator | |
Asset Usage Detector | |
Line Ending Fixer | |
Clean Empty Directories | git, other 1, 2 |
HDRI Pack Texture Channel Packer Pro
Script
Audio
Ref
fmod
-
이벤트 기반
- 거리별
- rifle
- near / mid /far
- rifle
- 타입별
- footstep
- grass / stone / water / dirt / wooden
- footstep
- 여러가지
- 거리 + 레이어 + 등등
- 거리별
-
트러블 슈팅
- 거리가 가까우면 2D사운드
EventObj event = EventSystem.GetEvent("rifle"); event.SetPosition(currentPosition); event.Play();
EventObj event = EventSystem.GetEvent("footstep"); event.SetPosition(groundType); event.Play();
FMOD Ex | low level api |
FMOD Event System | FMOD Ex 상위 레이어, FMOD Designer로 제작된 데이터 재생 |
FMOD Designer | 에디터 |