fmod

EventObj event = EventSystem.GetEvent("rifle"); event.SetPosition(currentPosition); event.Play();

EventObj event = EventSystem.GetEvent("footstep"); event.SetPosition(groundType); event.Play();

FMOD Exlow level api
FMOD Event SystemFMOD Ex 상위 레이어, FMOD Designer로 제작된 데이터 재생
FMOD Designer에디터