_ForceFieldShield

FORCE FIELD in Unity - SHADER GRAPH Unity Shader Graph - Shield Effect Tutorial

Cast Shadow> Off
var ScreenDepth
ScreenDepth -= ScreenPosition.a
var edge = smoothstep(0, 1, 1 - ScreenDepth) + fresnel
texture * edge

거기다 마스킹으로 강조 https://docs.unity3d.com/Packages/com.unity.shadergraph@11.0/manual/Sphere-Mask-Node.html

void Unity_SphereMask_float4(float4 Coords, float4 Center, float Radius, float Hardness, out float4 Out)
{
    Out = 1 - saturate((distance(Coords, Center) - Radius) / (1 - Hardness));
}